Doki Doki Literature Club Choices

This post was written by DarkSage. He is DarkSage.Undertale + Hatoful Boyfriend – Originality =Doki❤ Doki❤ Literature Club! The GameWhen I first discovered I was about to play some vidya made by a guy who looked like he was cosplaying the contents of a McDonald’s fryer, I should have known what I was getting into. Silicon valley personifiedYet it was only when the game finished installing that I fully realized my mistake, as I was instantly subjected to a thousand warnings of muh triggers.Once is enough, devs.

  1. Doki Doki Literature Club Do Your Choices Matter
  2. Doki Doki Literature Club Choices Matter

Doki Doki Literature Club Game Play Online for Free. Join the literature club full of the cutest girls right now! Doki Doki Literature club is a great visual novel to play. Would you like to know the end of the story? It’s impossible, that’s the trick. The free virtual novel Doki Doki Literature Club isn't what it appears. If you're as baffled as we are, here's how to get the best possible ending.

With three tumblr callsigns, I sure as fuck better be heading into A Serbian Game. Yet it was not to be.Continuing on, but with the sinking feeling I’d be subjected to some shit about as edgy as a circle, I started a new game. And was immediately beset by music so fucking bad I had to play the entirety of the game on mute.Here, you suffer too:Doki Doki is “free”, but make no mistake, you’re paying a significant fee by draining yourself of the 3-4 hours it takes to finish tolerating it. Plus however much the eardrum surgery is.Seeing as it was my generation of weebs who let the reddit cancer metastasize into the intolerable Crunchyroll kids, I can only atone by warning those literate enough to listen that this is not a game worth playing.GameplayMinigame 1Though I labeled this Minigame 1, it is also the only minigame. Protip: your choices don’t matter here, nor do they matter during the visual novel sections.

Click randomly and save yourself some time.ArtPlayers are subjected to a constant recycling of low-budget character cutouts, and backgrounds that look pulled directly from a free VN software package. This game sucks mammoth’s hairy balls.

Besides what the OP said, the game lacks a reason to fear for the protagonist’s future, I never felt I was with “my life” at risk, in a horror game. Even an indie like Neo Scavenger succeded at making me fear for “my life”, because it’s set in a post-apocalyptic, lawless world, where visiting the wrong place might result in death, and these encounters are very well described, unlike in Doki Doki. And it’s possible to survive sometimes, depending on how you decide to act, there’s not a demigod which breaks the 4th wall to mess with the outcome of things and make you mad. Also, if you want me to protect the club members it would be a good idea to make them act more naturally, similar to a real human being. Old stereotypes and super generic dialogues that haunt the game, are not going to make people very interested in having further interactions with the NPCs. They should act more naturally?LMFAO my god! Mautos guy, don’t waste your time.

I actually think that this site, by being so much rant-based, it’s a troll one. Both the admin and his fanbase already seems worse than reddit, all they have to say is “shit” and “loser”. They’re clearly ranting about this game either because they played the game expecting it to be an horror game (which is WRONG, since the game was meant to be played expecting it to be a light-hearted love story visual novel) and got it all wrong, or they’re just ranting about it to make hate about a popular game, which gets you views which translates in money and/or popularity.Seriously, don’t waste your time arguing.

The few of us that are actually smart shouldn’t be giving attention to such an already cancerous community. Not stopping you from doing that, though. Yes, yes guys, I can confirm it.I’ve read other comments from DarkSage and his ass lickers on other articles here, and, judging from their kind-of-(unfunny)humouristic way of talking, I can confirm that this site’s only purpose is to attract people with its articles made of nosense hating towards a game/series/whatever, the users get reasonably triggered, the admin triggers them with more nosense hating comments, thus making a mess.This website’s users are not worthwhile having a conversation with. Quit trying in having a reasonable discussion with anyone here, this sites is just full of virgin retards with too much free time on their hands. That’s literally it. Eh, I didn’t find it to be that bad. Looked it up on that visual novel database, they rated it about 7.5/10 as well.I think its biggest problem is that everything looks so ultra-generic and as minimalistic as possible.

I guess they tried to actively make it that way, but It just doesn’t work out very well. Either the creator didn’t want to create something more complex and good just to throw it away later on or he didn’t bother to try at all.For what the VN does, I think it works just well enough, it’s just I get the feeling it could have been so much better. The scene when that depressed girl hangs herself was really good, unfortunately, that was the only scene in the game that really made me feel anything (other than when that tsundere’s eyes randomly popped out; that made me laugh actually).Because all that “scary glitch” stuff Yeah, that didn’t do anything for me. Again, the hanging scene was good; the self-stabbing scene later on was too out of nowhere for me.I wasn’t bothered by the music really – again, just really generic, boring background music – when the credits song came around, I did find that a little clever, though.In the end, well It’s free. The only thing I expect from free games/VNs/whatever is that it works and at least somehow does what its supposed to do.If they had replaced all that stupid “glitch” stuff with actual horror elements and put a little more effort in everything else, it could have been really good. Either way, I wouldn’t say it’s complete shit, either.TL;DR: I’d give it a 5/10 or so.

The came could be improved, but I think it’s good as it is. EVERY game could be improved, tbh.Seriously, could you people just shup up and enjoy the game as it is? It’s one of the only games (of every genre) that actually got me interested in playing it in like ages. And I never play VNs, just saying.Also, the game is supposed to be the “Ground Zeroes” of the upcoming new Salvato’s game, since Doki Doki is mindblown for it’s very, very deep lore. “Deep” meaning it’s lore is way deep into the game files to be even be though of by the player.

One of the reasons this game is magic.Ah, I’m actually surprised to see someone that it’s not completely worthless here. This site seems to be the most fucking retarded cancer ever to exist, just look at how “rant-based” this article is. AND THE WHOLE WEBSITE SEEMS TO BE BASED ON THIS.

And the admin and his fanbase don’t seem to be any different.I really suggest to the very few worthwhile people here, just leave this website. It doesn’t deserve us, seriously. Worse than reddit’s community, and that’s saying a lot. (this game is supposed to be the “Ground Zeroes” of the new upcoming Salvato’s game,.hence why it’s so short and feels like it could’ve been better, I’ve also read Salvato admitted it rushed it a bit, but I like it as it is. I just hope for more games similar to this come out, even if not in a large number, I mean, this genre seems interesting to me who I never touched VNs before but I don’t want it ot become meainstream, or it’ll become shit, full of predictable unoriginal games like it always happens.

Hope you get my point.). Yeah, this game has tons of flaws and is honestly bland at times, but do you really have to diss it? What makes you do this?

Sure, it’s your opinion, but you don’t even give any constructive criticism- what could be improved, and what is good about the game. Just because you don’t like it doesn’t mean it’s the worst in the world. Don’t be so immature.Also, the trigger warnings are serious. They touch upon things like suicide and hiding things, and all in all, pretty edgy, but it’s still decent with a decent soundtrack and I am a personal fan of it. Wow, you really are impressive with spouting utter nonsense. You missed the entire point of the game. “your choices don’t matter here, nor do they matter during the visual novel sections.

Click randomly and save yourself some time.”You miss the point entirely! How can you be this dense? The entire point of this section is to further your attachment to the characters so that the twist hits harder.It doesn’t mean it’s pointless just because it doesn’t make the end any different.Also, stop trying to hate something just to throw your petty anger out. It’s really not pretty. Dude, seriously, you’re hopeless.First of all, I’m not that that much of a fan of this game. Devs can code.Devs can write.Devs can draw.Devs of this game can try.But that’s about it.The game is a mess. Some parts are senselessly prolonged, like act 2 being a “scary” reiteration of act 1 sans the pivotal character, while others are rushed: “Hay, we know each other but we really don’t, join my club” - “I HAVE A DEPRESSION” - “Oh, I’m ded”.

After that you are told the game is going meta, so the final revelation does not surprise you one bit. At that time I was mostly concerned with the well-being of my spacebar.Maybe it would be much better if the first act spanned most of the game (it actually does, if you count the act 2, but don’t). Giving subtle hints with the poems (which are actually well-done), allowing the player to know the characters beyond their boilerplate traits, then have some hard-hitting drama, but no – rando suicide in your face half the way.

With the obnoxious hints, it has zero shock value. Even worse, the immediate resolution of that scene is to “forget about it”. It just feels more out of place than scary. Did you also notice that her corpse has different drawing style? Seems like the dev had this scene in mind first and then made rest of the game around it.At first I suspected Monika to be a manipulative bitch, but then she turned out to be a digital overly attached girlfriend. If that was her goal, why bother with the gameplay pretense at all? Does manipulating someone to suicide makes you more likable?

We already have a game with a computer girlfriend and glitchy graphics. It’s called SOMA.The poem minigame is the only choice that somewhat matters in the game. But it also makes no sense.

Two girls like muhtriggerwarning stuff (so you end up giving them points at random) and one likes cute stuff. But she also writes not-cute-at-all poems and has an axe to grind with everyone, which somehow makes her most rational out of the three. Even worse that in act 2 the game railroads you into the knife girl (who killed herself because horror), disregarding it’s only vehicle of player’s choice. And then it blocks your fast-forward buttonIn the end, the game could be improved if it decided if it wanted to be a dating sim, horror or meta game. It has potential, but being all three at once while pretending to deconstruct all tropes associated with them doesn’t work. Naturally, that would require more focus on writing and actual branches in the story that would make players want to replay rather than forcing them. However, it’s free, portable and somehow made some laymen more aware of “computer stuff”, at least regarding the dark magic of base64 coding.

So you judge games after rushing trough them and not giving a shit about anything that is called “plot”mabey because you didnt expect a dating sim to have plot?And “a virus that corrupted the game files”? XD Lmao, mabey, just MABEY you could try to actually read the story and see that she (Monika) is actually an character from another game that was hinted in the game files to come out this year, knowing about the whole thing being a game and that everyone doesnt even have a free will exept for herself and the player (not the character in the game, the one who plays the game). Stop supporting a shitty, lame-ass opinion.Judging a game by rushing throught it just to rant about it for views sakes ins’t going to make you look any smart, tbh. Referring both to you, the ones who are like you and, of course, the admin.Seriously, you act like fucking 12s, lol.

I’m not even that much of a fan about this game, I’ve just UNDERSTOOD it and that’s why I like it. You guys obviously got spoiled about how the game was, seen that it got popular, and hated on it because “No one did it yet, let’s rant on this game for the most shitty ass reasons and let’s see how people will wreck us!”. Laughable, lol. Sadly, this happens when a game gets popular. Some fags HAVE TO rush through it to quickly write a shitty lame-ass “””review””” that, of course, has to hate on the game because hate = views. A classic.That said, the point of the game was to be played WITHOUT KNOWING IT WAS SUPPOSED TO BE AN HORROR GAME, but a cute, light-hearted, love story VN instead.Sadly, by getting popular, everyone got spoiled that this game was more scar than cute, and then everything happened.About the game, to put it simply: It’s point was to, as I said before, impress the player by making him think that he was playing a cute harem VN, and then slapping Sayori’s feelings and death in his face.

At that point, the player first thought the game was finished because the game itself told you so, instead, it continued, and it wasn’t going to get any better (from a scary pint of view, not quality) anytime soon. And all the shit that happens after that, infact, one by one, gets you more mindblowned.Except you’re the average ever-raging troll who has to hate on everything popular and MAKE A WEBSITE ABOUT IT to make views and money out of it.Get the fuck out of the web, seriously, you’re pathetic. Only ONE article and I already understood what this shitty basic-mainstream-review-site-wannabe website of yours is about, and how you (the admin) and your fanbase are. Ever-whining-raging-mentally-underage kids.The game was indeed simple, linear and actually hard to fully understand without help from other players who’ve played it, but the point is, this game hides A LOT from your sight. Just look in its game files and stuff. There’s lots of stuff that hints at a new game that will probably be the REAL game of Dan Salvato, the game that will definitely explain everything about Doki Doki, which seems to be the Ground Zeroes of this new upcoming Salvato’s game.In the end, from an objective point of view, this game was pretty much mindblown and well thought. A bit simple but with a fascinating and curious plot/setting.

Its heart is based on what’s mindblowing about it (note that with “mindblown” I surely don’t mean anyone’s death in the game, but the game’s whole lore, which is not Monika’s reasons or shit, but other stuff that is WAY deep into the game’s files to be abled to be even thought of by the player, search for yourself if you don’t know what I mean).A little yet fascinating game that needs everything but hate from a loser like you. Also, “the cancer that finally killed anime” What?!

What does this game ever have to do with anime aside from the art-style (which is Japanese VN styled, not even anime styled)? How are anime “killed” by this game in any way?Shitty nosense title for a shitty nosense rant article of a shitty rant based website of a professional-administrator-of-a-popular-website-wannabe loser.What more can I say?

Find a real job, change hobby, and learn how to do game (or whatever else) critics. You obviously won’t, just like you won’t understand my comment and you won’t change your point of view about anything because you know, Imma fucking lame ass loser, ranting is the only thing that makes me satisfied, who the fuck cares, but I had to share some facts about this poor, lame article of an ever worse website. I’m actually surprise such shit but yet arrogant people (patheticly arrogant enough to make a whole website about rants) actually exist on the internet.

Have an ice day.Ah, the insutls are objective, too. You actually are such a loser, along with your fanbase. Don’t worry, just stating facts.

I hope you all don’t get offended, but facts are facts, and have to be accepted as such. In case you’re too lazy to read (and understand) the comment right above, to put it simply:You hardly understood anything about the game, it has WAY more lore behind it (that’s what makes it mindblown, creepy and interesting at the same time), and you, your website and your fanbase are laughable, to say the least. The whole idea of being a loser yet making a website based on rants (but not being a troll thus making the website and its articles cringy instead of funny) is already pathetic on its own.Get a real job, throw your critic and website-admin dreams into the fucking garbage bin and learn and quit trying to be popular on the internet. You’re not worth following. It looks like the core cause of your infantile rage is that literally everyone but you realized what this game was about before they played it.

Simulator

I guess the onslaught of limp-dick trigger warnings, and the game’s glaringly in-your-face description (“This game is not suitable for children or those who are easily disturbed.”) were not obvious enough clues for you?Though it is unfortunate that you are so fucking stupid, taking that out on me and the readers of this site is, quite frankly, rather rude.I will accept an honest & humble apology, though I doubt you are man enough to proffer one. I am sorry you exist as the person you are, and I imagine your parents are too. Kill yourself. From a random youtuber:“The characters are literally, in the context of the story itself, being manipulated and thus, have no personality of their own.

While the only character who still has her personality and character traits, Monika, is just downright a bad character. The only thing going for her is the fact that she’s self aware about being in a dating sim where she herself has no route. It’s just a really lazy way for a writer to make you feel sympathy for the characters, both the characters that were being manipulated and the one controlling them.It’s the complete opposite of good character writing.”DDLC is now a meme at this point that rivals Undertale. If I wanted to be spooked, I would have read Higurashi or Saya No Uta or Kimi to Kanojo to Kanojo no Koi if you can read Japanese. DDLC is a mere flash in the pan with nothing value to add. Unless if you’re interested in behind the scenes. Doki Doki Literature Club is a game that is supposed to be different.

This “review” was obviously meant for people to hate on it, thus the “review” gains popularity. DDLC is truly an amazing game, and the characters are more in-depth than you think.In the “review”, you didn’t mention that Act 2 (Round 2) has a lot of creepy and spooky things you’re bound to enjoy. You left this fact out, though, because you didn’t want anyone to play the game. Sure, you might’ve mentioned this feature a bit, but you didn’t get a whole lot in-depth about it.In fact, your review wasn’t even close to in-depth. Only a few sentences about the game, and then your review was 0/10.

The review felt like a 12-year-old who has nothing else to do in life and also dislikes all horror games would write. DDLC is an amazing game.Instead of saying the game is bad and let it be like that, try constructive criticism. For example:Doki Doki Literature Club isn’t my most favorite game in the world. It’s not really “psycological horror”, meaning it didn’t terrify me, and the art and writing isn’t all that great either.However, the game could improve if the game was a bit scarier, maybe more artists and writers (or better ones), and some people to check the game and see that everything is perfect.See? That wasn’t so hard, and it’s giving valuable information to the creator! Do that instead of what you call “reviews”.

And the sad part is, that despite the four freakin’ warnings, despite the ‘wonderfully’ hidden event trigger files, despite Monika breaking the fourth wall constantly solely for wink-wink-nudge-nudge factor, despite the fucking characters talking about the tropes that are about to come, people still act shocked at the ‘big, heartbreaking revelation’. Makes one question if they were even bothering to pay any attention.If all it takes to charm the weebs is an angsty, lonely ‘waifu’ and a few lines of code I feel sorry for the visual novel community. Overreacting YouTubers only pay attention to the pay they get from views.

They are the scourge of the Let’s Plays.But the weirdest thing is that Monika is completely unlikable. So why does she get over 500 threads on 4chan (no, seriously, see for yourself). Is is some kind of BDSM thing? She’s both cruel and at same time she pleads with the player to listen to her rambling. Or is it because of the 4th wall?

For me it’s completely the opposite – once you learn that your in-game avatar has ABSOLUTELY no purpose, the game completely looses its appeal. Since I didn’t even play this game I have no idea if it’s good, meh or horrible.The only opinion I can have is “oh, the art here is actually good comparing to some manga and VN”.However I know for sure that’s a terrible review. With a terrible title.That “review” is nothing more than bashing for the sake of bashing.I have actually no problem with that when it’s well done, or when there is something more (humor) but here no. It’s just blank.It isn’t instructive nor entertaining. I think you missed the point of the game. It was supposed to play on character tropes, as well as be short.

The game itself is more of advertisement for the next Team Salvato game. Also, another thing to keep in mind is that the game was programmed by one person, one person did the artwork, and another did the soundtrack. Three people. I get that it lacks some things, such as when the characters come closer, they become more pixelated, as well as Natsuki’s (death?) being kind of a cheap jump scare.

However, there was also a time constraint as well. Also, when you comment on this, make a useful comment, such as, “I disagree because X”, not “fight me loser” or “kill yourself”. It’s quite immature. Perhaps being a critic isn’t your expertise?

Have a good day, sir.:). I find it amusing how the author, DarkSage, replies to comments that actually have good points with things like ‘Yeah, well I had sex with your dad, faggot.’ It’s almost if she or he has no points to counter the ones mentioned in an actual intelligent post. Wow, oh fucking goodness, I can’t believe that the fucktard-cunts supporting this article, or DarkSage as a person (oh gosh, I can’t believe I’m pitying you so much to lump you into something higher than faggots, actual humans with fully functional brains!) never thought about that!. Tbh at first I was skeptical about DDLC at first but coming to know the game, I feel much of an actual connection with the tropes who have more character than this review as a whole.I don’t know if the critic is a disgruntled weeb who probably got touched up by their own father as a child or tries to be so smart and witty to the point that I do not see any intelligence, only just retarded quips that makes them lack the intelligence.DDLC has more relevancy than the entire opinions of this “legit” review.PS I want to say this unironically but please kill yourself. Although I enjoyed playing Doki Doki Literature Club, I would have to agree with almost all the points being made here. The plot definitely is “inspired” by Kimi to Kanojo to Kanojo no Koi, just worse and with less plot, because it had none. I’m a fan of both games, but I lean more towards Kimi to Kanojo.

I absolutely agree that the dialog should have been different the second time around. I understand that it probably would have taken more work, but if you wanted to make a great game it takes much more work than what was put into Doki Doki Literature Club. Not that my opinion matters but I think there really should have and could have been more subtle hints to the fact that Sayori was “depressed”. This could also apply to Yuri. Although Sayori’s death caused a reaction I believe it was more for the shock factor rather than a point in an entertaining plot.

. WW: September 22, 2017Mode(s)Doki Doki Literature Club!

Is a 2017 American developed by Team Salvato for,. The game was initially distributed through, and later became available on. The story follows a male high school student who joins the school's literature club and interacts with its four female members. The game features a mostly linear story, with some alternative scenes and endings depending on the choices the player makes. While the game appears at first glance to be a lighthearted, it is in fact a game that extensively breaks the.The game was developed in an estimated two-year period by a team led by Dan Salvato, known previously for his modding work for. According to Salvato, the inspiration for the game came from his mixed feelings toward, and a fascination for surreal and unsettling experiences. Upon its release, Doki Doki Literature Club!

Received positive critical attention for its successful use of horror elements and unconventional nature within the visual novel genre. The prototypical versions of the cast of Doki Doki Literature Club were created by Dan Salvato in a free online program for creating anime characters.Because Salvato lacked artistic skill, he used a free online anime-creation program to create the initial character designs and applied these designs in test versions of the game. Salvato recognized that a product of such quality would not satisfy potential players, so he made a request to his friend, a translator for, for sketches of school uniforms and hairstyles for the characters. Salvato then handed initial visual development over to Kagefumi, who left the project very early on. After Kagefumi's departure from the project, Salvato contacted the freelance artist Satchel, who created the final character, over the course of a few months. The sprites were created in several parts to give the poses more variety. The background images were originally created as three-dimensional models, and then processed by the artist VelinquenT.Salvato also composed the game's score.

The introductory composition, 'Doki Doki Literature Club!' , is primarily performed by and with accompaniment. The composition 'Okay, Everyone!' Has five different versions, four of which are performed by different musical instruments that represent each of the four female characters. Monika's version emphasizes the piano, Yuri's version uses and, Natsuki's version is played by and, and Sayori's is played. The game's score is generally calm and serene with the exception of two tracks, 'Sayo-nara' and 'Just Monika', which are ominous in tone.

'Your Reality', a vocal song performed over the end credits, is sung by Jillian Ashcraft.Doki Doki Literature Club! Was first released on September 22, 2017 on, and was later also released on. The game is available as with an optional model. Paying US$10 or more unlocks a bonus 'Fan Pack' that includes desktop and mobile wallpapers, the game's official soundtrack, and a digital concept art booklet. The game's soundtrack was released on two respectively consisting of 15 and 10 tracks. The first CD contains all the main compositions of the game, while the second consists of and alternative.

The soundtrack saw another release on 'crimson smoke' in the first quarter of 2019. Reception ReceptionAggregate scoreAggregatorScore78/100Review scoresPublicationScoreGameGrin8.5/1018/20Quarter to ThreeRPGFan90%AwardsPublicationAwardBest PC Game of 2017 (People's Choice)Matthew Crump Cultural Innovation AwardIn its first three months of release, Doki Doki Literature Club! Was downloaded over one million times, and exceeded two million downloads about a month later.

The Amazing Spider Man 2 apk android game free download obb data Full version.Download Full APK of The Amazing Spider-Man 2 full working Apk. The Amazing Spider-Man 2 game for android overview. The Amazing Spider-Man 2 is developed by Gameloft and publish in google play store. Jun 10, 2018  The Amazing Spider-Man 2 is an Action-Adventure PC game which is based on the marvel comics character Spider-Man. Morality is used in a system known as “Hero or Menace”, where players will be rewarded for stopping crimes or punished for not consistently doing so or not responding. The amazing spider-man 2 download from mediafire. The Amazing Spider-Man 2 PC Game Info: The Amazing Spider-Man 2 Pc Game is an open world action-adventure video game based on Marvel Comics character Spider-Man, and is a sequel to 2012’s The Amazing Spider-Man.

The game was received positively by critics, and accumulated a score of 78/100 on Metacritic based on 7 reviews.Steven T. Wright of described the game as 'a post-modern love letter to the genre it represents', and compared its deconstructive quality to. Robert Fenner of RPGFan noted that traditionally, major visual novel developers such as and produced lengthy day-by-day narratives of a standard anime protagonist's relationships with their supporting cast. According to Fenner, previous attempts to revise the format, such as and, could not escape the conventions of their genre and fully reveal their dramatic potential. He then declared that Doki Doki Literature Club! Had succeeded in this field by making unusual use of the engine and providing unexpected plot twists.Reviewers emphasized that the game achieves its surprising impact on the player due to its outward resemblance to typical games: it has a pronounced anime style in its character design, and the game's goal is to develop a relationship with one of the characters. In addition, the characters consist of anime stereotypes whose behavior is sparsely displayed through their sprites, and the game's musical accompaniment is light, bouncy, gentle and playful.

According to critics, these aspects combined to create the impression of a standard visual novel that would prompt the player to become attached to the characters. VisualNovelist of Jeuxvideo.com positively compared the game's visual quality to, another independent visual novel with the appearance of a professional production.

Reviewers pointed out that the game's horror was built on the destruction of a sense of control over what happens in the game and the feeling of helplessness that stems from the distortions in the game's world. Victoria Rose of Polygon stated that this approach was strikingly different from traditional horror games and films, where the viewer remains alienated from what is happening on the screen.

Amy Josuweit of Rock, Paper, Shotgun noted that while earlier visual novels have broken the fourth wall by crashing the client or adding extra files, Doki Doki Literature Club! Changed the angle by deliberately destroying files rather than adding them.'

S Tom Philip commented that at times the narrative felt like 'a slog, clicking through endless amounts of inane, flirty conversation about poetry.' Fenner opinied that the game did not pass the and positioned the protagonist as a seductive casanova. However, he emphasized that the plot is ultimately a 'sharply aware polemic against harem anime/visual novels' in which 'the lengths the ladies go to are not wholly because of the protagonist, but rather he can be read as a symptom—an easy outlet.' Fenner also felt that the game, like before it, 'appears to veer dangerously close to fetishization of very real issues'. Nevertheless, reviewers recognized the game's plot focus as successful and relevant.At 's Best of 2017 Awards, the game won the People's Choice Award each for 'Best PC Game', 'Best Adventure Game' (for which it was also a runner-up), 'Best Story', and 'Most Innovative'. The game won the 'Matthew Crump Cultural Innovation Award' and was nominated for 'Trending Game of the Year' at the 2018. Ranked the game 16th in their list of the 25 Best Games of 2017.

Satchely (June 1, 2019). ^ Satchely (June 2, 2019). ^ Fenner, Robert (December 24, 2017). From the original on October 6, 2018. Retrieved February 5, 2018. ^ Wright, Steven (October 26, 2017).

From the original on October 27, 2017. Retrieved October 26, 2017. ^ Clarke, Billy (February 14, 2018). From the original on June 13, 2018. Retrieved March 30, 2019. ^ Tamburro, Paul (November 28, 2017). From the original on January 9, 2018.

Retrieved March 30, 2019. ^ Fujita, Shōhei (March 4, 2018). (in Japanese). From the original on June 26, 2018. Retrieved March 30, 2019. ^ Josuweit, Amy (October 31, 2017). From the original on October 25, 2018.

Doki Doki Literature Club Do Your Choices Matter

Retrieved October 31, 2017. Couture, Joel (October 13, 2017). From the original on August 16, 2018.

Retrieved October 18, 2017. ^ Lineham, Mitch Jay (February 16, 2018). From the original on October 5, 2018. Retrieved March 30, 2019. ^ Rose, Victoria (October 22, 2017). From the original on October 23, 2017. Retrieved February 6, 2017.

^ Jackson, Gita (October 11, 2017). From the original on October 31, 2018. Retrieved October 18, 2017. ^ Payne, Jamie (December 7, 2017).

From the original on October 2, 2018. Retrieved March 30, 2019. Bell, Larryn (January 3, 2018). From the original on October 2, 2018. Retrieved March 30, 2019. ^ Jackson, Gita (October 20, 2017).

From the original on October 21, 2017. Retrieved October 29, 2017. Good, Owen (September 13, 2015). From the original on June 26, 2018.

Retrieved October 18, 2017. Blain, Louise (October 9, 2015). From the original on June 26, 2018. Retrieved October 18, 2017.

September 21, 2017. From the original on June 26, 2018. Retrieved October 18, 2017. Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 3.

Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 4.

^ Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 5. Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 11.

Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 18. Salvato, Dan (2017) Doki Doki Literature Club! Concept Art Booklet, p. 20. ^ Team Salvato (September 22, 2017).

Doki Doki Literature Club! Level/area: End credits.

^ Gaspar, Marcos (September 22, 2017). RPGFan Music. From the original on October 8, 2018. Retrieved March 30, 2019. From the original on September 7, 2018. Retrieved October 18, 2017. From the original on March 31, 2019.

Retrieved October 18, 2017. Estrada, Marcus (September 19, 2018).

Hardcore Gamer. From the original on October 8, 2018.

Retrieved March 30, 2019. ^. CBS Interactive. From the original on February 15, 2018.

Retrieved February 21, 2018. ^ VisualNovelist (November 19, 2017). From the original on February 27, 2018. Retrieved April 1, 2019. Chick, Tom (January 18, 2018).

Quarter to Three. From the original on October 6, 2018. Retrieved April 1, 2019. ^. December 20, 2017.

From the original on June 12, 2018. Retrieved January 2, 2018. ^ IGN Studios (March 17, 2018). From the original on March 18, 2018.

Retrieved March 18, 2018. Barnett, Brian (December 11, 2017). From the original on December 16, 2017. Retrieved December 16, 2017.

Doki Doki Literature Club Choices Matter

Literature

Jones, Ali (January 15, 2018). From the original on August 28, 2018. Retrieved January 15, 2018. Philip, Tom (October 19, 2017). From the original on June 12, 2018. Retrieved October 19, 2017.

December 20, 2017. From the original on December 23, 2017. Retrieved January 2, 2018. December 20, 2017. From the original on January 1, 2018. Retrieved January 2, 2018.

December 20, 2017. From the original on January 2, 2018. Retrieved January 2, 2018. McNeill, Andrew (January 31, 2018).

From the original on February 2, 2018. Retrieved February 2, 2018. EGM staff (December 28, 2017). From the original on June 12, 2018. Retrieved January 14, 2018.External links. at The Visual Novel Database.

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